2020 just gets worse by the day, and while I'm sure nobody actually gives a flying fuck about what I'm about to write words about, I will probably never get to leave my house again so I literally don't care. We'll all suffer together and I will ramble about Doom, these are the cards we have been dealt ladies and gentlemen.
So anyway, yea Doom Eternal's soundtrack came out. Kind of, so far I think only people who bought the collectors edition can actually download it but people have put it up on YouTube. It's been like a couple days and it's already a massive shitshow woohoo. The OST came out a l o t sooner than anyone expected given Doom 2016's took like 4 months to come out, and Eternal's only been out like, what a month now. You wanna know why it came out so much faster? Because it was rushed children. Who rushed it? Fuck if I know, this whole thing is a mess. From what I do know it wasn't the actual composer, Mick Gordon who rushed it, so it was either Bethesda or ID and I'm gonna go out on a limb and say it was Bethesda. Cause it's fuckin Bethesda what have they not fucked up so far.
Also if you want to know what I mean by rushed, I mean out of the 59 track OST, Mick Gordon only mixed like 11 of the tracks? The rest were done by somebody else who compressed the songs weird and so all of the instruments play at the exact same fucking volume. They don't sound terrible or anything, but the game rips of the tracks not mixed by Mick and the tracks he did mix are generally superior to the actual OST's tracks. Not to mention some tracks, like Gladiator are straight up missing parts of the music that were in the actual game rips, it's like stuff with the heavy metal choir they had. So yea, this whole thing is a god damn mess. Yee haw.
Ignoring that whole mess though and just talking about the OST itself, this thing is so god damn bloated what the actual hell is going on. There's no need for it to be 59 tracks, a majority of them are straight up ambience half the time, or just weird snippets that already went to other game tracks that they split up and made into their own songs. 5 of things are just straight remixes of BFG Division and or the remaster of it that actually plays in Doom Eternal. Some of the tracks also just have in-game dialogue in them, which just, why. Doom 2016's OST had 4 tracks with dialogue but they were pretty much just the Slayer Testaments, and they didnt then lead into actual music. Unlike in Eternal's where you have a few tracks that start with dialogue and then the rest is a full song. One track has an error in it where you can start to hear the woman screaming for help in the opening over top the shotgun cock. Some tracks are staight up just a few seconds to a minute. This thing is a mess. Especially compared to Doom 2016's album that's only like 27 or 28 songs not counting the ones that where just the Slayer Testaments. Like I said, there's also tracks missing parts you would hear in-game, a lot of these tracks repeat, etc.
I think my biggest issue though is just the amount of tracks that are nothing, they're just ambience. I don't mean tracks like the ones for Sentinel Prime or Taras Nabad where there's tracks in the OST for them that are just the music you hear when you're not slaughtering demons, you're just wandering around. That music is technically ambience, but it's full on things so it makes sense that it's in the OST. I mean the ambience tracks that are basically just the build up to where a fight would begin. Except it's like only the build up. For five minutes. That might just be my personal preference though for my dislike of those tracks. But the ones I have the most issue with are also the ones, not mixed by Mick Gordon what a s h o c k.
I also just have a big problem with the amount of tracks that are like barely a minute that are very small sections of music, to very specific things that happen in-game. There's like one 55 second track, that's literally just for one of the Hell Priest's and that bit of music is already part of another song so why the fuck did it have to be, it's own little 55 second thing. There's also a track of the opening cutscene, except half the damn thing is ambience and then it cuts off in the same place it would normally. There's no reason to leave the ambience in, it's not even a build up or anything, it's straight space ambience that plays underneath the screaming before the music actually kicks in. Why they didn't just make the track the music and that's it I have no idea. That's also the track with the weird error in it too.
But yea, I'm gonna stop myself before I keep going and never stop. This was a thing that I wrote because I'm mildly invested in this situation. I like Doom, I like it's music a lot so it sucks ass to see the OST get rushed to hell and the composer for the games get screwed over. Cause from what I've seen Mick Gordon seems like a genuinely nice and cool dude and he makes really good fucking music. Being honest, Doom really wouldn't be Doom like it is now without his music either, and I probably wouldn't have played the games if I hadn't heard it. So maybe I'm biased but whatever. This whole situation just sucks ass. And whoever thought any of it was a good idea is a fucking dumbass. But here you go, enjoy my ramblings on this fine Tuesday afternoon.