Hello All, And Thanks for Reading this review. First off, Yoshi Touch & Go was one of the Earlier DS Games[during the Phat Period], And still is a Classic. Your Objective In the game is to guide Baby Mario to the Ground Safely, before Kamek Swoops down and catches him,[taking him off-screen.] Once you safely Guide Baby Mario to the ground, you get to control Yoshi [via Stylus], and Guide him to the end [in Marathon Mode, there is no end, just when you Pass-out] Make sure to eat Fruit, or you will run out of eggs! Try jumping up and/or Circling Fruit to bring it to Yoshi, so he can replenish his Egg Stash!
Controls:
Simple, use Stylus entire Game. *Air Level*Draw Clouds with your Stylus to create a path for Baby Mario, As he Free-Falls down to the Jungle. Try to collect Coins on your way down. You can also Turn enemies into coins by Circling them in a small loop[make sure it's tidy and quick] and then Dragging them towards Baby Mario. Do the Same with Regular Coins.
*Ground Level* Ok, same Basic controls, but with Yoshi. To Jump, Tap Yoshi's Body[the longer you hold, the higher the first jump] then, you can repeatedly tap to "Flutter Kick" your way higher up[there is no Flutter Limit].Tap to throw an egg, and eat Fruit along the way to Replenish your Egg Meter. To do this, either;
A; shoot it down with an Egg,
B; Draw a Cloud Path up to it,
C; Circle & Drag it to Yoshi's front[on top of him will pop the Bubble, and the Fruit with Be left behind]
*On a Side Note, if you Die as Yoshi, you can always start from the Mid-Way Point[The Transfer Between Air/Ground Levels]
Mode:
Score Attack: Try and score the most points by Collecting Coins and Killing Enemies! You will have 2,000 Yards[1,000 Air, 1,000 Ground] to try and Score the most points.
Marathon: Same rules as Score Attack, but the Object instead is to get the Farthest Length[Yard-Wise]. Every 100 Points, Your Meter will reset, and you will get an Invincibility Star, and you will switch to Baby Mario, He will be running about 4X Faster than Yoshi, and he will have Super Jump[One Screen Height].
Time Attack: [you must beat the High-Score on Score Attack to unlock] Same Rules As Score Attack, but Time-Wise. Just beat the 2,000 Yards as Fast as you can, and then you will have set a Score.
Multi-Player: This one consists ONLY of Ground Level, With No Invincibility Star. Also, if you Shoot Down 3 or more Objects at once, you will Send said amount to your Opponents Screen[in the form of the Spiky Pig-Things]. Use the Technque to slow down your opponent when Falling Behind. Finally, If you draw a Cloud Path, You will go about 1-5X Faster than without.[All other Rules Apply]
Challenge: The Fifth and Final Mode. When in the Air Level, Attempt to get as Many Stars as possible. When on the Ground, you will now be timed. You have 100 seconds initially, and gain 1second per point. There are no Stars in Ground Level.
Thanks for reading![I know this is long]
Verdict:
Music: 7.0 Same tunes over & over, at least you get a few Yoshi Sounds and hear Baby Mario say, “Thanks-a Very Much-a!.”