Now Now,Dont be hasty. This is my first time doing a review so don't judge me.
The Legend Of Zelda:Wind Waker HD
Focusing on the Wii-U
Ok this game is a copy of the GameCube version but with more tweaks.
Adding the Motion Surrounding meaning you and move you Wii U around like your holding the item itself.
Using the Wind Waker hasn't much changed, you can either do the directions on the Screen or using the Right Joy Stick.
[Game Story]
Its Links Birthday,Aryll (Links Sister) Calls for him finding he is sleeping at. Her hide out. After saying he needed to go to his Grandmother's House, he is obviously given tje hero's clothes to wear for the day (our so we thought) from getting a present, saving a pirate, off onto a shop, starts his journey.
I won't say any more.
Heading back to the game, the is mainly two changed things: the pictograph and the Tingle Turner.
Lets start with the Pictograph,
GameCube VER:
you had to grab a forest firefly and take it back to the photographer man and he will give you the Deluxe Pictograph.
HD VER: instead of going to Catch a firefly,you take three different Pictures. That's all im telling you.
TINGLES BACK!!
GameCube VERnced saved Tingle,you got a Tingle Turner that required a Gameboy Advanced.
HD VER:onced rescued Tingle,you got a Tingle bottle that requires you to have a Nintendo ID Link.
Thats all for now. If your stuck on this Game comment below.
You mainly focused on the differences between the Gamecube version and the HD Version.
Also, there wasn't much in-depth review of the game itself. Try talking about things like the following:
-How the controls feel on the newer system
-How easy the game's story is to get into
-The overall interface/challenge
-How well the atmosphere was portrayed
-Themes(suspense, horror, etc)
-How well themes fit with the atmosphere
The only other tip I can think of is explain these things.
Instead of saying "The atmosphere was dark and sinister" for example, say something like
"The dim lighting and the disturbing music helped to give off a creepy mood. The building was large, and intimidating, adding to a feeling of dread and emphasizing the mood that much more"
Those examples had nothing to do with windwaker, I've never played the game.
Interesting. I wouldn't exactly feature this blog (in regards to Kyle's comment), but it's a good start. Since this is a review, you need to make it a little longer. This is more of a summary of Wind Waker HD as opposed to a review. In a review, you may give a summary, but you also talk about your opinion on certain features of the game. Tell us what you like, what you don't like, and maybe give a rating for it. The only thing you really need in here is to add more opinion and make it longer.
I know you didn't say you would feature it. It is just that you inferred it might get featured if they submitted it, which it seems it was submitted. Not saying anything against you or to you, I was just making a reference to what you said.