The All New LG G3 By Emanuel Cruz
7/2/14Hey what is up guys, I'm Emanuel Cruz here with a review on the latest android flagship smartphone from LG, the LG G3. By far my favorite smartphone ever.
The shape and design of this phone is outstanding, very slim and fits perfectly on the hand. Just like the LG G2, the LG G3 offers, yet again, unique buttons on the back side of the phone for controlling the volume button. It can also be used as quick gestures for unlocking your phone or opening the camera app to take stunning photos in a matter of seconds. Now of course this may seem strange at first and may be hard to get use to for some people. On the other hand, you may learn to handle it fairly quickly and who knows, maybe fall in love with it.
If you're a pixel freak like me then you will love this phone even more. The LG G3 has the highest screen resolution which looks insanely beautiful. That means a screen resolution of 1440 x 2560 LCD panel with a pixel density of 538 ppi, all wrapped up in a stunning 5.5 inch Quad HD screen. Making it the first smartphone to pass 500 ppi. Which is what makes the LG G3 stand out from the Samsung Galaxy S5 and HTC One M8, with a display of only 1080p. Just like most of the high end devices out now, like the Samsung Galaxy S5, the camera on the LG G3 can record 4k in 30 fps. Unfortunately, unlike the Samsung Galaxy S5 with a 16 mega pixel front facing camera, the LG G3 has a 13 mega pixel front facing camera but combines optical with image software stabilization for rather impressing photos.
The LG G3 has 3gb of ram like the OnePlus One smartphone, unlike the Samsung Galaxy S5 with only 2gb of ram. The LG G3 also offers outstanding battery capacity of 3000 mAh removable which comes hand to hand with the power that the LG G3 offers. The LG G3 also includes a microSD card that can support upto 128gb.
The LG G3 is running a QualComm Snapdragon 801 chipset which makes playing video games look great and fun. Like most of the smartphones today, the LG G3 is alittle to expensive for most people. Starting at $200 dollars (with contract) or $600 dollars (off-contract) with a choice of either a 16 or 32 gb of internal storage, either way, this phone is a most have.
So what do you guys think? Is this phone any good? Is it better than the Samsung Galaxy S5 or HTC One M8? Let me know. Leave you comments down below, and as usual, always be awesome!
There's absolutely no reason to go over 1080p on smartphones at the moment. No one notices the difference. This phone's specs are WAY too overkill.
In my opinion, specs are not as important as the actual EXPERIENCE you recieve from a phone. An iPhone, for example, delivers an amazing experience with not as amazing specs. Remember, what REALLY makes a phone great? Reliability, usability, ease of use, portability, and performance. Android doesn't provide the first four very well.
Of course, this phone is really great still in my opinion. And nice blog, too. Keep them coming.
What I saw LG's presentation for the phone a while back, they touted the 538ppi as being such a great technological marvel. It had everyone in my office at work scratching our heads. We are software developers, which includes products on both computers and mobile devices, so screen resolution is something that we obviously use when designing user interfaces.
If you think back to the iPhone 4 and all of Apple's buzz on their "Retina Display" (which is actually manufactured by LG), they based the 300ppi threshold on a long-standing benchmark in the printing industry, where 300dpi was the limit of human visual perception at the average distance a sheet of paper is held. Since the iPhone 4 just doubled the density of the iPhone 3GS, the actual density was something like 324ppi.
All the other cell phone manufactures started boosting up their screen resolutions over the next couple years as natural market competition progressed. Most sat around the 300ppi+ area for a while, but some started pushing in to 400s, and LG is now pushing further into the 500s. Unless the users of the devices frequently hold them 2 inches (5cm) from their faces or sync the screens with 4K televisions, this resolution means nothing and is just an attempt to sell the device at an unnessesarily higher pricepoint by touting hardware specs. Personally, I'd rather have other specs boosted for that same price, such as battery life.
Monstercat
03 Jul 2014 17:16
In reply to HullBreach
Yep, except that you misinterpreted some things.
AMOLED/OLED displays are far more power efficient than LCD displays, which are what iPhones use. Currently, an AMOLED/OLED display that is twice the size of an iPhone's LCD display uses about the same amount of power and even are more brighter and colorful than LCD. And aside of that, smartphones with these displays have considerably better and bigger batteries than the ones on the iPhones currently.
And also, these phones have monster GPUs, so the GPU is perfectly capable to deliver the 1080p or 2K experience at virtually no effect in performance.
HullBreach
03 Jul 2014 17:37
In reply to Monstercat
I realize there are better screen technologies, as I have been keeping up with things like OLED, e-ink, etc., since the mid-1990s, when they were just experiments in labs.
The question is: What is the purpose of the resolution overkill?
If the maximum level of detail we mere mortals can appreciate is ~300ppi, there's no point in having a much higher pixel density than that, at least on the phone screen. Sure, have the graphics chip capable of 4K by all means, it's good future-proofing (even though it's pointless because people are just going to buy the inevitable LG G4 when it's out) and if you are Miracast-ing (
#isThatEvenAWord
) your phone to your TV then that'll be great. But the phone screen itself needn't be that good. #kthxbai
PrimeKing78
03 Jul 2014 12:17
In reply to HullBreach
That's true. Quick question, which cellphone do you have now?
HullBreach
03 Jul 2014 14:28
In reply to PrimeKing78
I have an iPhone 5.
PrimeKing78
03 Jul 2014 15:03
In reply to HullBreach
My bad the HTC One M8 doesn't have a removable battery.
PrimeKing78
03 Jul 2014 14:57
In reply to HullBreach
So why did you decide to buy the iPhone 5s knowing that for the prize, you would be getting a 8 mp camera with a terrible unremovable 1570 mAh battery. Instead of a Samsung Galaxy S5 or HTC One M8 which both have a 2800 mAh removable battery, a 16 mp camera, 2gb of ram, instead of 1gb that the iPhone 5s offers. I'm curious, I'm scratching my head here.
Monstercat
03 Jul 2014 16:54
In reply to PrimeKing78
Because iPhones have a GREAT USER EXPERIENCE.
HullBreach
03 Jul 2014 16:47
In reply to PrimeKing78
I don't buy Android products after Google stole about $460 from me about 4 years ago. It's a long story related to AdSense funds that were due to be paid to me. Over the past few years, I have been trying to separate myself from anything Google, but since I had been using services like YouTube since before Google bought them, it's tough.
In the past, I owned a Windows Mobile phone and didn't like the OS. I used a BlackBerry all the time at an old job as a limo driver. I considered an Android phone way back when the marketshare was single digits. When i decided to go with an iPhone 3G several years ago, I started liking the iOS ecosystem and later got a iPad and then an iPhone 5. My next phone will be an iPhone, but I don't know if it will be this year's model or the next year's model.
From a develop standpoint, iOS is the most developer-friendly platform I have encounted, so that further entrenched me in the ecosystem. Android is a mess for developers with something like 12 screen sizes and 1000s of devices - many of which are incompatible with seemingly random aspects of the OS.
Monstercat
03 Jul 2014 16:55
In reply to HullBreach
It's easier to use, more reliable, and usable on a daily basis, too.
HullBreach
03 Jul 2014 17:41
In reply to Monstercat
The shared ecosystem is a great plus. I can send and receive texts on my iPad, which automatically relays them through my iPhone. I can also use an app on one device then lock that device and pick right up on the other without losing my place. The Mac I use for app development closely tied in with media from the devices, and even the Windows laptop I use for Wii U and website development sends and receives devices within the ecosystem.
Monstercat
03 Jul 2014 19:33
In reply to HullBreach
Yes, something that would seem impossible on Android, mainly because of it's many versions and devices that support it.
However, Google announced their "Continuity" response to Apple with the Chromebook platform and Android L at their I/O conference. Aside of it being limited with only Android to Chromebook and not Android to Android, this will be even less effective due to the fragmented Android ecosystem in which more than 80% of Android smartphones and tablets do not support Android L or get it in an eternity.
Continuity is something that only Apple can do right because of it's close-sourced platform and vast variety of supported devices.