It wasn't me, but my older brother entered a raffle to win some power tools from a member of a woodworkers' forum. Well, my brother won, but upon his receiving the tools, he was promptly contacted by the police and they informed that the tools had actually been stolen by the guy who originally set up the raffle. So, he was to return the stolen power tools by noon that day otherwise he would have gone to jail, and the pending charges of theft would have all been put on my brother instead of the guy who set him up in the first place.
I do play an instrument! Well, instruments, that is. I play the alto saxophone, the piano, the tenor saxophone, the soprano saxophone, the baritone saxophone, the clarinet, and percussion!
It's not the game itself, but rather how well each player, to his or her own, distinguishes fantasy from reality, as well as his or her ability to form an independent opinion about such material. A lot of the time, we see mentally unstable individuals pursuing the realization of their ideal video game worlds because they think, for some reason, that people are just as equally vulnerable to manipulation as animated characters might be in a game. However, some who are perfectly sane simply use the video game claim as a scapegoat and, therefore, distract people from the real problem, which would be said individual, and instead people would immediately
turn to the subject of the individual's blame. Juvenile delinquents are known in the media for blaming their actions on totally unrelated groups of people and/or abstract theories and ideas. Video games are not the problem, but rather, each person to his or her own.