(Oh god I'm full of it xD) We could add a sort of Gauntlet to test player on the important basics and views of the game. Survivors could earn money, items, etc.
We could use a Dream World of sort, where the player could sleep with a certain item to enter a B&W color version of Mt.H to obtain rare items. The items obtained depend on the last 10-15 enemies killed. A new 'profile' of sorts could be created in the Dream World and items obtained could only be transferd to the Real World by means of spell. Then, if the player holds a similar certain item, he/she could enter a Nightmare World, where the last 20 Enemies killed appear and threaten to destroy Dream Progess by 'killing' the player.
Name: Mass Zwiehander
Type: Sword
Descrption: It's a two-handed sword with an exceptional grip, wide and sharp blade, and lightwieght composition. The hold is covered in red, black, or purple fabric, a ruby loacted on the bottom. The blade rests of a triangular hilt with one long dull side, and a curved-off, chiped sharp edge. The hilt can black projectiles and sharge the blade to swing and sent spiraling energy projectiles.
Origionaly Krem's during his takeover, but can be obtained from him after his defeat. It loses some of it's demonic look after taking it.
While Krem's: It has black roots extuding around the sword from the hilt, thin and durable that act like viens sending energy throught the blade. The hilt and cloth are black, the ruby is replaced with a jagged unknown purple crystal.
It's an old idea, but classic. It's very simple. You create a sentence with blanks, the next user fills in the blanks then creates a new sentence. Here is the first one:
Roots: Useless grouned vines that can slow the player down. Spikey roots can deal damage.
Sketched Spirit Beta/ Alpha/ Omega: Ghosts that look like crude drawings. They have three leveles of difficulty defined by Green, Blue, and Red (In order) coloring.
Pseudonium: Rocky creatures that resemble humans. They refuse to attack the player, but will mimic its every movements.
Wormholes: Large earthworms that, when toutched, will teleport the player to other Wormholes in the vicinity. If attacked, they will drag the player into thier lair and kill them.
Confused Hitman: These enemies are fully equiped to KOS, but tend to attack anything it sees, even if it's not the player.
Chunky Monkey: These large monkeys hide in trees and toss leaves. They stay put unless attacked when they venture out on the ground. They can be befriended with bananas, otherwise they will latch onto the player and pound it senseless.
Zombie: Undead miners that attack if the player or a tamed Monkey gets close.
Tree Witch: Leafy Creatures that disguise themselves as Trees or unlit Jack 'o Lanterns. They remain passive untill attacked. If attacked, others in the immediate vicinity gang up on the player.
Name: Ribocus
DNA Pokemon
HT: Same as Deoxys
WT: Same as Deoxys
Type: Psycic/Steel
Description: Just like Deoxys, Ribocus has all the same kicks, it's color is dull, and it's Speed Forme is replaced by Catch Forme. Mega Forme allows Ribocus to change his overal size.