Ok so I've been working on a new HTML5/Canvas/JS Game that's compatible for the 3DS Web Browser.
I intend to implement dual screen support in the future.
Right now it's mostly a Tech Demo so features aren't really added yet, but I wanted to get some feedback about how it functions on other 3DS's before I continue. I do see this hitting other platforms in the future but just working out some game mechanics for the time being.
This is all new to me, so bare with the cheezy paint graphics till I am ready to update.
I'll post more info on features I plan to add later (unfortunately I think the 3DS version will be more limited than the rest for obvious technical restraints).
Enjoy and please leave some feedback......... go easy on me!
i think its pretty good since you just started. its pretty slow on a 3ds though. i hope the background isnt getting painted though, doing that will definitely make the game slower on a 3ds.
I tried it on a computer, it is awesome!, but if it is slow on a 3ds, and you want some type of dynamic background, just create a separate Canvas behind the other one, since Canvases are transparent :)
The number for the health and kills is too light, it blends into the grass. Also I see a black line above my guy when he moves right, but that could just be a problem with the sprite, and will be fixed when that is updated.
We don't have time to do things right the first time. But we have time go back and do it again. Why not do it right the first ti