It looks kind of clumsy - if that makes sense. I definitely wouldn't get it, but it would seem okay for a tablet user. Also, it wouldn't be able to shut it to pause any action going on, right?There is a switch to put it into sleep mode.
I can't put a finger on whether Nintendo did this to reaffirm their statements about no 3DS Lite, or to try appealing to low budget and tablet-loving audiences. It looks barely ergonomic, bulky, and heavy. I suppose it could be meant for playing games which are primarily stylus driven while the thing rests on a lap or table. The 2DS's only attractive feature is its price tag, but said price makes the whole design seem like a handicap. Not to mention in a way it values the 3DS's stereoscopic 3D and portability at US$70 (200 minus 130). Probably buyers will be those completionist gamers who bought the Gameboy Micro.Um, no. Watch the 2ds introduction video on youtube, the people on it show it's real size. They didn't go for a clamshell design because it's designed for those kids 5 to 6 years old, and frankly, the hinge on a clamshell device will break eventually in some way, no matter how much you take care of it. And a Kotaku writer who was able to hold the 2ds said that it's lighter than the 3ds xl.
Its weight is reportedly roughly an ounce heavier than the 3DS, so 9 ounces. 8.3 to 9.2 are the exactions.
Hey, there are a LOT of flaws in designs of consoles here and there... I mean, WiiU??? Oh, let's give you a huge version of a DS so you can play on a tv screen even though the screen is right in front of you. -__-
Seems like people are missing a huge point of this thing. This device isn't aimed at teens or even the kids who will be using it. The ones buying this are going to be parents who want a cheaper and (seemingly) more durable device than the 3DS for their children. The fact that it doesn't have 3D is only a plus for Nintendo in that parents will buy it because it lessens their worries about harming children's eyes.I agree,it also works for people that have problems with their sight.
What this amounts to for parents is a cheaper new gaming device their kids can use without as much worry of breaking or health risk. It doesn't matter that it has a greater risk of screen scratches because a major selling point they'll be pushing is that it won't be at risk of having the hinge break. It doesn't even matter that it doesn't appeal to the people who want a DS for themselves because the target demographic won't be buying for it themselves. This was a great idea for Nintendo.