JRPGs are Eastern-style RPGs.
Dude. Zelda is an Action RPG.LoZ is narrative adventure. RPG doesnt mean you play a role in the story, its more of RNG rolls. things like crits, hits, heals, mana regained, etc..
In a way it Is.
RPG stands for Role-Playing Game.
You play the role of link therefore it is a RPG, plus it has loads of RPG elements.
The fact that it's an open world makes it so you can do tons of side quests and get relly strong before main missions. If you did nothing besides main mission straight through, it would be more difficult.It's not fun playing an open world game where most of the missions are the same, which seems to be a clichè in western rpgs. And jrpgs aren't nessassarily non-open world, they just have a more emphasis on stories and developing your characters. Going around shooting enemies with the same fire ball over and over again can get terribly boring.
It's not relly fun to play a non open world rpg anyway. Everytime you replay it you would have to do exactly the same stuff in the same order etc.
JRPG's are too slow and aren't open world so you arn't free to do whatever the heck you want. Western RPG's (East is Japan -.-) Let you do whatever the heck you want, No stupid grinding, And you don't go Linear. So I say WRPG'sThere are many jrpgs that aren't linear, they just put a more emphasis on story. You can do whatever the hell you want, but you won't get the most out of it. Western rpgs, like Skyrim, are the opposite. There are games where you play the game for the story, and some don't. Generally, the ones for story has a lot more replay value than you'd think.